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Wesnoth Units database

Heavy Scout

(image)

These scouts have been retrofitted with heavy armaments and a better engine to compensate for the extra weight. The heavy machine gun attached to this scout can force any infantry section to hit the deck in a manner of seconds due to the overwhelming amount of fire.

Special Notes:

Information

Advances from: Scout
Advances to:
Cost: 22
HP: 30
Movement: 6
XP: 100
Level: 2
Alignment: neutral
IDX3 RSHeavyScout
Abilities:

Attacks (damage - count)

(image)HMG Fire
ranged
6 - 9
bullet
no counter-attack
supress
(image)A-A Flak
ranged
7 - 2
shrapnel
marksman
(image)LMG Burst
short
9 - 6
bullet

Resistances

(icon) blade95% (icon) pierce-20%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef-0%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest250%
(icon) Frozen160%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp250%
(icon) Unwalkable10%
(icon) Village260%